![]() ![]() This property appears when you set Playback to Constant. Sets the frame rate to capture the recording at. Note: The Movie Recorder does not support a variable frame rate. Specify the upper limit of the application's rate during recording with the Max Frame Rate property. Use the Target property to specify this rate. Limit the Recorder to a specific frame rate. Specifies how to control the frame rate during recording. Specifies the time, in seconds, to start and stop recording. Specifies the range of frames to capture when in Frame Interval mode. Specifies the number of the frame to capture when in Single Frame mode. Use the Start and End properties to specify when to start and stop. Record a specific duration, in seconds, during Play mode. Use the First Frame and Last Frame properties to specify when to start and stop. Record a set of consecutive frames during Play mode. Use the Frame Number property to specify this frame. Start and stop recording when you manually click Start Recording and Stop Recording, respectively. Specifies the frames or time interval to record. When this option is enabled, the Unity Recorder automatically exits Play mode when it finishes recording. ![]() ![]() Clicking Start Recording also activates Play mode if it is not already active. Clicking this button also activates Play mode if it is not already active. The frame rate affects the size and number of the files the Recorder outputs. Use the Frame Rate properties to specify how to constrain the frame rate during recording. Use the recording controls in the Recorder window to set up a recording. See Setting Recorder properties for details. See Creating and managing Recorders for details. Created the Recorders you want to use to capture the Scene.Before you start a recordingīefore you record Play-mode data, make sure you do the following: If you want to record from a Timeline Track, see Recording From a Timeline Track. This page explains how to set up and launch a recording from the Recorder window. ![]()
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